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- đżEveryoneâs Missing the Point on Our Gambino âSweet Thangâ Release
đżEveryoneâs Missing the Point on Our Gambino âSweet Thangâ Release
We just dropped our visuals for âSweet Thang,â featured on Childish Gambinoâs limited edition âAtavistaâ vinyl.
GM. This week, we dropped our visuals for âSweet Thang,â featured on Childish Gambinoâs limited edition âAtavistaâ vinyl. The reception has been⌠mixed.
Without Further Ado. â *knuckle cracks* â Letâs get into it.
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Beehiiv wonât let me upload big files but you can view our release breakdown here.

Our visuals ran about 5 minutes and the complete vinyl contains over two hours of footage.
Many fans felt the music got lost in âAI slop.â
Thereâs a whole Reddit thread dissecting it, if youâre curious. Ironically, our âSweet Thangâ visuals used no AI at all. We sculpted a clay model of Donald, then 3D-scanned it to bring him to life on-screen.
The AI-backlash got me thinking â the way we approach technology in creative projects is totally wrong.
When you watch a great animated show, whether itâs South Park, Wallace and Gromit, Rick and Morty, or Cowboy Bebop, does the average fan really care if itâs made in Blender, Cinema 4D, or by hand? People appreciate art for the storytelling, the style, and the emotional impact, not the specific tools behind it.
AI is just another tool. If you rely on automated features in Adobe Creative Suite, is your work now âAI-generatedâ?
If you produce a piece that resonates with people, does it matter to the average person how you made it?
Yes, thereâs a legitimate conversation to be had about AI pulling from artistsâ work without compensation, but thereâs also a new wave of opportunity for those same artists. AI can expand whatâs possible, especially for people who donât have traditional technical or artistic training.
Hereâs the real question: Whoâs better equipped to create something like the first AI-generated feature film â a director with decades of experience, or a casual movie buff who just wants to see âPulp Fictionâ reimagined in 2025?
My guess: itâs still the people who know how to tell a great story. Tools come and go, but artistry remains the heart of it all.
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